St. Cloud State’s Computer Science Club hosted a Global Game Jam site in ISELF on campus in early February to begin brainstorming on game designs. Fourteen participants — “jammers” — gathered with over 39,000 fellow jammers spread across 108 countries.
The Global Game Jam is a nonprofit registered in the state of California with the mission of empowering all individuals worldwide to learn, experiment and create together through the medium of games in a safe and welcoming environment. The Global Game Jam is the world’s largest game creation event taking place around the globe boasting tens of thousands of participants at hundreds of physical and virtual sites in over one hundred countries around the world.
After the theme “Roots” was revealed, jammers began discussing with each other about ideas, designs and software to utilize. Jammers worked throughout Feb. 4 on their games, while sharing their protypes on Discord. On Feb. 5, they demonstrated their games, received feedback from other jammers and uploaded five prototype games onto the global site: AI-Dream-Story, Color Puzzle Maze, Depths of the Powder Field, Tree, and ZombieSurvival. Another 3D space game and an analog board game were prototyped, but not uploaded. Learn more about and play the games.
SCSU tudent Terrance Wallace created a top-down action game called Depths of the Powder Fields using LOVE2D. In this game, you design a weapon using different materials, then fight off enemies on different levels.
SCSU student Will Munnich created a choose-your-adventure game called AI-Dream-Story that is both conceptual and comical using PyGames, ChatGPT, and Dalle.